Fairway Tycoon Demo
Developer: Tempered Lobe
Early 2022, I was approached by brothers Lawrence Brenninkmeijer and Julian Brenninkmeijer to talk about a golf game they were designing. Initially I only coached them during weekly calls. At some point however, I was invited to take over many of the development duties.
It was a lot of fun to work with Lawrence to translate his ideas into working features – setting up the game’s structure, adding golf club, ball and terrain physics, improving the user interface, adding colorful 2D characters, upgrading the terrain, implementing a plug-in for landscape deformation… prototyping might be the best stage of all, or at the very least, the most dynamic!
Fairway Tycoon is currently looking for a publisher or investor.
(The amazing concept artwork was done by Samma van Klaarbergen.)